package de.bazinga.rotw.base.attacker;

import com.captiveimagination.jgn.message.Message;
import com.captiveimagination.jgn.message.type.CertifiedMessage;
import com.captiveimagination.jgn.message.type.PlayerMessage;
import com.captiveimagination.jgn.message.type.TimestampedMessage;

import de.bazinga.rotw.game.RotwGameState;
import de.bazinga.rotw.network.message.GameMessage;

public class AttackerConqueredMessage extends Message implements CertifiedMessage, PlayerMessage, TimestampedMessage, GameMessage {
	
	public void handleMessage(RotwGameState game, Message msg, boolean server) {
		if(!(msg instanceof AttackerConqueredMessage)) return ;
		
		if(server) {
		}else{
			BaseAttacker.attackerConquered();
		}
	}
}